/* * data.c */ #include "copyright.h" #include #include "Wlib.h" #include "defs.h" #include "xsg_defs.h" #include "struct.h" #include "localdata.h" #ifndef NBR struct player *me=NULL; int oldalert = PFGREEN; /* Avoid changing more than we have to */ int remap[16] = { 0, 1, 2, 0, 3, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0 }; int nopilot = 1; int mapmode = 2; int namemode = 1; int showShields = 1; int warncount = 0; int warntimer = -1; int infomapped = 0; int scanmapped = 0; /* ATM - scanners */ int mustexit = 0; int messtime = 5; int keeppeace = 0; int showlocal = 0; /* ATM: show owner */ int showgalactic = 1; /* ATM: show resources */ char *shipnos="0123456789abcdefghijklmnopqrstuvwxyz"; int sock= -1; int xtrekPort=6592; /* ATM: was 592 (inetd version) */ int queuePos= -1; int pickOk= -1; int lastRank= -1; int promoted= 0; int loginAccept= -1; int tournMask=15; char *serverName="crp11.gs.com"; int loggedIn=0; int chaos = 0; int udpAllowed = 1; /* UDP */ char teamlet[] = {'I', 'F', 'R', 'X', 'K', 'X', 'X', 'X', 'O'}; char *teamshort[9] = {"IND", "FED", "ROM", "X", "KLI", "X", "X", "X", "ORI"}; struct rank ranks[NUMRANKS] = { { 0.0, 0.0, 0.0, "Ensign"}, { 2.0, 1.0, 0.0, "Lieutenant"}, { 4.0, 2.0, 0.8, "Lt. Cmdr."}, { 8.0, 3.0, 0.8, "Commander"}, {15.0, 4.0, 0.8, "Captain"}, {20.0, 5.0, 0.8, "Flt. Capt."}, {25.0, 6.0, 0.8, "Commodore"}, {30.0, 7.0, 0.8, "Rear Adm."}, {40.0, 8.0, 0.8, "Admiral"}}; int tournplayers=5; int plkills=2; int binconfirm=1; int hourratio=1; int hiddenenemy=1; float maxload=0.7; int cyborg=0; /* ATM */ int testtime; #endif int reportKills=1; /* report kill messages? */ int msgBeep = 1; /* ATM - msg beep */ int oldmctl=0; /* old message posn */ unsigned localflags=0; int playMode = FORWARD|DO_STEP; /* "" */ int plmode = 0; /* planets/player stats */ int playback=0; int updateSpeed = 2; /* default 2 updates/second */ int extracting = 0; /* 7/27/93 BM */ int restarting = 0; /* cameron@stl.dec.com 30-Apr-1997 */ char *recfile = NULL; /* game playback */ int reinitPlanets=0; int show_xsg_posn = 1; /* show xsg "cursor" */ int mapfire=1; /* TSH 2/10/93 */ int runclock=1; /* TSH 2/93 */ int frameskip=20; /* TSH 4/93 */ int record=0; int whichFrame = 0; int latestFrame = -1; int allocFrames = MAXFRAMES; int currentFrame = 0; /* 7/30/93 BM */ int recordSpeed = 2; /* default 2 updates/second */ int lastUpdate[MAXPLAYER]={0}; /* Last update of this player */ struct player *players; struct torp *torps; struct plasmatorp *plasmatorps; struct status *status; struct ship *myship; struct stats *mystats; struct planet *planets; struct phaser *phasers; struct message *messages; struct mctl *mctl; struct memory *sharedMemory; /* for game recorder */ struct memory universe; /* used to check for updates */ int messpend; int lastcount; int mdisplayed; int redrawall; int selfdest; int udcounter; int lastm; int delay; /* delay for decaring war */ int rdelay; /* delay for refitting */ int showStats; int nextSocket; /* socket to use when we get ghostbusted... */ int updatePlayer[MAXPLAYER]; /* Needs updating on player list */ int updatePlanet[MAXPLANETS]; /* Needs updating on planet list */ int redrawPlayer[MAXPLAYER]; /* Needs redrawing on galactic map */ W_Icon stipple, clockpic, icon; W_Color borderColor, backColor, textColor, myColor, warningColor, shipCol[5], rColor, yColor, gColor, unColor, foreColor; W_Icon expview[EX_FRAMES]; W_Icon sbexpview[SBEXPVIEWS]; W_Icon cloud[NUMDETFRAMES]; W_Icon plasmacloud[NUMDETFRAMES]; W_Icon etorp, mtorp; W_Icon eplasmatorp, mplasmatorp; W_Icon shield, cloakicon, xsgbits; W_Icon fed_bitmaps[NUM_TYPES][VIEWS], kli_bitmaps[NUM_TYPES][VIEWS], rom_bitmaps[NUM_TYPES][VIEWS], ori_bitmaps[NUM_TYPES][VIEWS], ind_bitmaps[NUM_TYPES][VIEWS] ; W_Icon bplanets[6]; W_Icon mbplanets[6]; W_Icon bplanets2[8]; W_Icon mbplanets2[8]; char pseudo[PSEUDOSIZE]; char login[PSEUDOSIZE]; W_Window messagew, w, mapw, statwin, baseWin, infow, iconWin, war, warnw, helpWin, plstatw, reviewWin; W_Window robotwin=0, optionWin = 0, modifyWin = 0; int shipsallowed[NUM_TYPES]; int weaponsallowed[WP_MAX]; int startplanets[MAXPLANETS]; char godsname[32]; /* TSH 2/93 */