/* Wlib.h * * Include file for the Windowing interface. * * Kevin P. Smith 6/11/89 * * The deal is this: * Call W_Initialize(), and then you may call any of the listed fuinctions. * Also, externals you are allowed to pass or use include W_BigFont, * W_RegularFont, W_UnderlineFont, W_HighlightFont, W_White, W_Black, * W_Red, W_Green, W_Yellow, W_Cyan, W_Grey, W_Textwidth, and W_Textheight. */ #include "copyright2.h" typedef char *W_Window; typedef char *W_Icon; typedef char *W_Font; typedef int W_Color; extern W_Font W_BigFont, W_RegularFont, W_UnderlineFont, W_HighlightFont; extern W_Color W_White, W_Black, W_Red, W_Green, W_Yellow, W_Cyan, W_Grey; extern int W_Textwidth, W_Textheight; extern int W_FastClear; /* x11window.c */ void W_Initialize(/*char *str*/); int GetFonts(/*void*/); int GetColors(/*void*/); W_Window W_MakeWindow(/*char *name, int x, int y, int width, int height, W_Window parent, int border, W_Color color*/); void W_ChangeBorder(/*W_Window window, int color*/); void W_MapWindow(/*W_Window window*/); void W_UnmapWindow(/*W_Window window*/); int W_IsMapped(/*W_Window window*/); void W_ClearArea(/*W_Window window, int x, int y, int width, int height, W_Color color*/); void W_FillArea(/*W_Window window, int x, int y, int width, int height, W_Color color*/); void W_ClearWindow(/*W_Window window*/); int W_EventsPending(/*void*/); void W_NextEvent(/*W_Event *wevent*/); int W_SpNextEvent(/*W_Event *wevent*/); void W_MakeLine(/*W_Window window, int x0, int y0, int x1, int y1, W_Color color*/); void W_MakeTractLine(/*W_Window window, int x0, int y0, int x1, int y1, W_Color color*/); void W_MakePoint(/*W_Window window, int x, int y, W_Color color*/); void W_WriteText(/*W_Window window, int x, int y, W_Color color, char *str, int len, W_Font font*/); void W_MaskText(/*W_Window window, int x, int y, W_Color color, char *str, int len, W_Font font*/); W_Icon W_StoreBitmap(/*int width, int height, char *data, W_Window window*/); void W_WriteBitmap(/*int x, int y, W_Icon bit, W_Color color*/); void W_TileWindow(/*W_Window window, W_Icon bit*/); void W_UnTileWindow(/*W_Window window*/); W_Window W_MakeTextWindow(/*char *name, int x, int y, int width, int height, W_Window parent, int border*/); struct window *newWindow(/*Window window, int type*/); struct window *findWindow(/*Window window*/); int addToHash(/*struct window *win*/); W_Window W_MakeScrollingWindow(/*char *name, int x, int y, int width, int height, W_Window parent, int border*/); int AddToScrolling(/*struct window *win, W_Color color, char *str, int len*/); int redrawScrolling(/*struct window *win*/); int resizeScrolling(/*struct window *win, int width, int height*/); W_Window W_MakeMenu(/*char *name, int x, int y, int width, int height, W_Window parent, int border*/); int redrawMenu(/*struct window *win*/); int redrawMenuItem(/*struct window *win, int n*/); int changeMenuItem(/*struct window *win, int n, char *str, int len, W_Color color*/); void W_DefineCursor(/*W_Window window, int width, int height, char *bits, char *mask, int xhot, int yhot*/); void W_Beep(/*void*/); int W_WindowWidth(/*W_Window window*/); int W_WindowHeight(/*W_Window window*/); int W_Socket(/*void*/); void W_DestroyWindow(/*W_Window window*/); int deleteWindow(/*struct window *window*/); void W_SetIconWindow(/*W_Window main, W_Window icon*/); int checkGeometry(/*char *name, int *x, int *y, int *width, int *height*/); int checkParent(/*char *name, W_Window *parent*/); int checkMapped(/*char *name*/); void W_WarpPointer(/*W_Window window, int x, int y*/); int findMouse(/*int *x, int *y*/); int W_Flush(/*void*/); int W_Sync(/*void*/); void W_CacheClearArea(/*W_Window window, int x, int y, int width, int height*/); void W_FlushClearAreaCache(/*W_Window window*/); void W_CacheLine(/*W_Window window, int x0, int y0, int x1, int y1, int color*/); void W_FlushLineCaches(/*W_Window window*/); void W_CachePoint(/*W_Window window, int x, int y, int color*/); void W_FlushPointCaches(/*W_Window window*/); void W_ResizeWindow(/*W_Window window, int neww, int newh*/); void W_ResizeMenu(/*W_Window window, int neww, int newh*/); #define W_EV_EXPOSE 1 #define W_EV_KEY 2 #define W_EV_BUTTON 3 #define W_LBUTTON 1 #define W_MBUTTON 2 #define W_RBUTTON 3 typedef struct event { int type; W_Window Window; int key; int x,y; } W_Event; #define W_BoldFont W_HighlightFont