/* blog.c */ void blog_file(char *class, char *file); void blog_printf(char *class, const char *fmt, ...); void blog_pickup_game_full(); void blog_pickup_game_not_full(); void blog_pickup_queue_full(); void blog_pickup_queue_not_full(); void blog_game_over(struct status *was, struct status *is); void blog_base_loss(struct player *j);