1 1 You are standing at the end of a road before a small brick building. 1 Around you is a forest. A small stream flows out of the building and 1 down a gully. 2 You have walked up a hill, still in the forest. The road slopes back 2 down the other side of the hill. There is a building in the distance. 3 You are inside a building, a well house for a large spring. Off 3 to one side is a small pantry. 4 You are in a valley in the forest beside a stream tumbling along a 4 rocky bed. 5 You are in open forest, with a deep valley to one side. Not far 5 is a large billboard. 6 You are in open forest near both a valley and a road. 7 At your feet all the water of the stream splashes into a 2-inch slit 7 in the rock. Downstream the streambed is bare rock. 8 You are in a 20-foot depression floored with bare dirt. Set into the 8 dirt is a strong steel grate mounted in concrete. A dry streambed 8 leads into the depression. 9 You are in a small chamber beneath a 3x3 steel grate to the surface. 9 A low crawl over cobbles leads inward to the west. 10 You are crawling over cobbles in a low passage. There is a dim light 10 at the east end of the passage. 11 You are in a debris room filled with stuff washed in from the surface. 11 A low wide passage with cobbles becomes plugged with mud and debris 11 here, but an awkward canyon leads upward and west. A note on the wall 11 says "Magic Word XYZZY". 12 You are in an awkward sloping east/west canyon. There is a small 12 hole in the north wall. 13 You are in a splendid chamber thirty feet high. The walls are frozen 13 rivers of orange stone. An awkward canyon and a good passage exit 13 from east and west sides of the chamber. 14 At your feet is a small pit breathing traces of white mist. An east 14 passage ends here except for a small crack leading on. 15 You are at one end of a vast hall stretching forward out of sight to 15 the west. There are openings to either side. Nearby, a wide stone 15 staircase leads downward. The hall is filled with wisps of white mist 15 swaying to and fro almost as if alive. A cold wind blows up the 15 staircase. There is a passage at the top of a dome behind you. 16 The crack is far too small for you to follow. 17 You are on the east bank of a fissure slicing clear across the hall. 17 The mist is quite thick here, and the fissure is too wide to jump. 18 This is a low room with a crude note on the wall. The note says, 18 "You won't get it up the steps". 19 You are in the Hall of the Mountain King, with passages off in all 19 directions. 20 You are at the bottom of the pit with a broken neck. 21 You didn't make it. 22 The dome is unclimbable. 23 You are at the west end of the Twopit Room. There is a large hole in 23 the wall above the pit at this end of the room. 24 You are at the bottom of the eastern pit in the Twopit Room. There is 24 a small pool of oil in one corner of the pit. 25 You are at the bottom of the western pit in the Twopit Room. There is 25 a large hole in the wall about 25 feet above you. 26 You clamber up the plant and scurry through the hole at the top. 27 You are on the west side of the fissure in the Hall of Mists. 28 You are in a low N/S passage at a hole in the floor. The hole goes 28 down to an E/W passage. 29 You are in the South Side Chamber. 30 You are in the West Side Chamber of the Hall of the Mountain King. 30 A passage continues west and up here. 31 >$< 32 You can't get by the snake. 33 You are in a large room, with a passage to the south, a passage to the 33 west, and a wall of broken rock to the east. There is a large "Y2" on 33 a rock in the room's center. 34 You are in a jumble of rock, with cracks everywhere. 35 You're at a low window overlooking a huge pit, which extends up out of 35 sight. A floor is indistinctly visible over 50 feet below. Traces of 35 white mist cover the floor of the pit, becoming thicker to the right. 35 Marks in the dust around the window would seem to indicate that 35 someone has been here recently. Directly across the pit from you and 35 25 feet away there is a similar window looking into a lighted room. A 35 shadowy figure can be seen there peering back at you. 36 You are in a dirty broken passage. To the east is a crawl. To the 36 west is a large passage. Above you is a hole to another passage. 37 You are on the brink of a small clean climbable pit. A crawl leads 37 west. 38 You are in the bottom of a small pit with a little stream, which 38 enters and exits through tiny slits. 39 You are in a large room full of dusty rocks. There is a big hole in 39 the floor. There are cracks everywhere, and a passage leading east. 40 You have crawled through a very low wide passage parallel to and north 40 of the Hall of Mists. 41 You are at the west end of Hall of Mists. A low wide crawl continues 41 west and another goes north. To the south is a little passage 6 feet 41 off the floor. 42 You are in a maze of twisty little passages, all alike. 43 You are in a maze of twisty little passages, all alike. 44 You are in a maze of twisty little passages, all alike. 45 You are in a maze of twisty little passages, all alike. 46 Dead end. 47 Dead end. 48 Dead end. 49 You are in a maze of twisty little passages, all alike. 50 You are in a maze of twisty little passages, all alike. 51 You are in a maze of twisty little passages, all alike. 52 You are in a maze of twisty little passages, all alike. 53 You are in a maze of twisty little passages, all alike. 54 Dead end. 55 You are in a maze of twisty little passages, all alike. 56 Dead end. 57 You are on the brink of a thirty foot pit with a massive orange column 57 down one wall. You could climb down here but you could not get back 57 up. The maze continues at this level. 58 Dead end. 59 You have crawled through a very low wide passage parallel to and north 59 of the Hall of Mists. 60 You are at the east end of a very long hall apparently without side 60 chambers. In the south wall are several wide cracks and a high 60 hole, but the hole is far above your head. To the east a wide 60 crawl slants up. To the north a round two foot hole slants down. 61 You are at the west end of a very long featureless hall. The hall 61 joins up with a narrow north/south passage. 62 You are at a crossover of a high N/S passage and a low E/W one. 63 Dead end. 64 You are at a complex junction. A low hands and knees passage from the 64 north joins a higher crawl from the east to make a walking passage 64 going west. There is also a large room above. The air is damp here. 65 You are in Bedquilt, a long east/west passage with holes everywhere. 65 To explore at random select north, south, up, or down. 66 You are in a room whose walls resemble swiss cheese. Obvious passages 66 go west, east, NE, and NW. Part of the room is occupied by a large 66 bedrock block. 67 You are at the east end of the Twopit Room. The floor here is 67 littered with thin rock slabs, which make it easy to descend the pits. 67 There is a path here bypassing the pits to connect passages from east 67 and west. There are holes all over, but the only big one is on the 67 wall directly over the west pit where you can't get to it. 68 You are in a large low circular chamber whose floor is an immense slab 68 fallen from the ceiling (Slab Room). East and west there once were 68 large passages, but they are now filled with boulders. Low small 68 passages go north and south, and the south one quickly bends west 68 around the boulders. 69 You are in a secret N/S canyon above a large room. 70 You are in a secret N/S canyon above a sizable passage. 71 You are in a secret canyon at a junction of three canyons, bearing 71 north, south, and SE. The north one is as tall as the other two 71 combined. 72 You are in a large low room. Crawls lead north, NE, and SW. 73 Dead end crawl. 74 You are in a secret canyon which here runs E/W. It crosses over a 74 very tight canyon 15 feet below. If you go down you may not be able 74 to get back up. 75 You are at a wide place in a very tight N/S canyon. 76 The canyon here becomes too tight to go further south. 77 You are in a tall E/W canyon. A low tight crawl goes 3 feet north and 77 seems to open up. 78 The canyon runs into a mass of boulders -- dead end. 79 The stream flows out through a pair of 1 foot diameter sewer pipes. 79 It would be advisable to use the exit. 80 You are in a maze of twisty little passages, all alike. 81 Dead end. 82 Dead end. 83 You are in a maze of twisty little passages, all alike. 84 You are in a maze of twisty little passages, all alike. 85 Dead end. 86 Dead end. 87 You are in a maze of twisty little passages, all alike. 88 You are in a long, narrow corridor stretching out of sight to the 88 west. At the eastern end is a hole through which you can see a 88 profusion of leaves. 89 There is nothing here to climb. Use "up" or "out" to leave the pit. 90 You have climbed up the plant and out of the pit. 91 You are at the top of a steep incline above a large room. You could 91 climb down here, but you would not be able to climb up. There is a 91 passage leading back to the north. 92 You are in the Giant Room. The ceiling here is too high up for your 92 lamp to show it. Cavernous passages lead east, north, and south. On 92 the west wall is scrawled the inscription, "FEE FIE FOE FOO" [sic]. 93 The passage here is blocked by a recent cave-in. 94 You are at one end of an immense north/south passage. 95 You are in a magnificent cavern with a rushing stream, which cascades 95 over a sparkling waterfall into a roaring whirlpool which disappears 95 through a hole in the floor. Passages exit to the south and west. 96 You are in the Soft Room. The walls are covered with heavy curtains, 96 the floor with a thick pile carpet. Moss covers the ceiling. 97 This is the Oriental Room. Ancient oriental cave drawings cover the 97 walls. A gently sloping passage leads upward to the north, another 97 passage leads SE, and a hands and knees crawl leads east. 98 You are following a wide path around the outer edge of a large cavern. 98 Far below, through a heavy white mist, strange splashing noises can be 98 heard. The mist rises up through a fissure in the ceiling. The path 98 hugs the cavern's rim to the NE and south, while another branch forks 98 west. A round chute with extremely smooth walls angles sharply up 98 to the southwest. 99 You are in an alcove. A small NW path seems to widen after a short 99 distance. An extremely tight tunnel leads east. It looks like a very 99 tight squeeze. An eerie light can be seen at the other end. 100 You're in a small chamber lit by an eerie green light. An extremely 100 narrow tunnel exits to the west, and a dark corridor leads NE. 101 You're in the Dark-Room. A corridor leading south is the only exit. 102 You are in an arched hall. A coral passage once continued up and east 102 from here, but is now blocked by debris. The air smells of sea water. 103 You're in a large room carved out of sedimentary rock. The floor and 103 walls are littered with bits of shells imbedded in the stone. A 103 shallow passage proceeds downward, and a somewhat steeper one leads 103 up. A low hands and knees passage enters from the south. 104 You are in a long sloping corridor with ragged sharp walls. 105 You are in a cul-de-sac about eight feet across. 106 You are in an anteroom leading to a large passage to the east. Small 106 passages go west and up. The remnants of recent digging are evident. 106 A sign in midair here says "Cave under construction beyond this point. 106 Proceed at own risk. [Witt Construction Company]". 107 You are in a maze of twisty little passages, all different. 108 You are at Witt's End. Passages lead off in *ALL* directions. 109 You are in a north/south canyon about 25 feet across. The floor is 109 covered by white mist seeping in from the north. The walls extend 109 upward for well over 100 feet. Suspended from some unseen point far 109 above you, an enormous two-sided mirror is hanging parallel to and 109 midway between the canyon walls. (The mirror is obviously provided 109 for the use of the dwarves, who as you know, are extremely vain.) A 109 small window can be seen in either wall, some fifty feet up. 110 You're at a low window overlooking a huge pit, which extends up out of 110 sight. A floor is indistinctly visible over 50 feet below. Traces of 110 white mist cover the floor of the pit, becoming thicker to the left. 110 Marks in the dust around the window would seem to indicate that 110 someone has been here recently. Directly across the pit from you and 110 25 feet away there is a similar window looking into a lighted room. A 110 shadowy figure can be seen there peering back at you. 111 A large stalactite extends from the roof and almost reaches the floor 111 below. You could climb down it, and jump from it to the floor, but 111 having done so you would be unable to reach it to climb back up. 112 You are in a little maze of twisting passages, all different. 113 You are at the edge of a large underground reservoir. An opaque cloud 113 of white mist fills the room and rises rapidly upward. The lake is 113 fed by a stream, which tumbles out of a hole in the wall about 10 feet 113 overhead and splashes noisily into the water somewhere within the 113 mist. The indistinct shape of the opposite shore can be dimly seen 113 through the mist. The only passage goes back toward the south. 114 Dead end. 115 You are at the northeast end of an immense room, even larger than the 115 Giant Room. It appears to be a repository for the "ADVENTURE" 115 program. Massive torches far overhead bathe the room with smokey 115 yellow light. Scattered about you can be seen a pile of bottles (all 115 of them empty), a nursery of young beanstalks murmuring quietly, a bed 115 of oysters, a bundle of black rods with rusty stars on their ends, and 115 a collection of brass lanterns. Off to one side a great many dwarves 115 are sleeping on the floor, snoring loudly. A sign nearby reads: "Do 115 not disturb the dwarves!" An immense mirror is hanging against one 115 wall, and stretches to the other end of the room, where various other 115 sundry objects can be glimpsed dimly in the distance. An unoccupied 115 telephone booth stands against the north wall. 116 You are at the southwest end of the repository. To one side is a pit 116 full of fierce green snakes. On the other side is a row of small 116 wicker cages, each of which contains a little sulking bird. In one 116 corner is a bundle of black rods with rusty marks on their ends. A 116 large number of velvet pillows are scattered about on the floor. A 116 Beside one of the pillows is a large, dusty, leather-bound volume 116 with the title "History of Adventure" embossed in pure gold. 116 vast mirror stretches off to the northeast, almost reaching the 116 phone booth. At your feet is a large steel grate, next to which is 116 a sign which reads, "Treasure Vault. Keys in Main Office." 117 You are on one side of a large, deep chasm. A heavy white mist rising 117 up from below obscures all view of the far side. A SW path leads away 117 from the chasm into a winding corridor. 118 You are in a long winding corridor sloping out of sight in both 118 directions. 119 You are in a secret canyon which exits to the north and east. 120 You are in a secret canyon which exits to the north and east. 121 You are in a secret canyon which exits to the north and east. 122 You are on the northeast side of a deep chasm. A NE path leads away 122 from the chasm on this side. 123 You're in a long east/west corridor. A faint rumbling noise can be 123 heard in the distance. 124 The path forks here. The left fork leads northeast. A dull rumbling 124 seems to get louder in that direction. The right fork leads southeast 124 down a gentle slope. The main corridor enters from the west. 125 The walls are quite warm here. From the north can be heard a steady 125 roar, so loud that the entire cave seems to be trembling. Another 125 passage leads south, and a low crawl goes east. 126 You are on the edge of a breath-taking view. Far below you is an 126 active volcano, from which great gouts of molten lava come surging 126 out, cascading back down into the depths. The glowing rock fills the 126 farthest reaches of the cavern with a blood-red glare, giving every- 126 thing an eerie, macabre appearance. The air is filled with flickering 126 sparks of ash and a heavy smell of brimstone. The walls are hot to 126 the touch, and the thundering of the volcano drowns out all other 126 sounds. Embedded in the jagged roof far overhead are myriad twisted 126 formations composed of pure white alabaster, which scatter the murky 126 light into sinister apparitions upon the walls. To one side is a deep 126 gorge, filled with a bizarre chaos of tortured rock which seems to 126 have been crafted by the devil himself. An immense river of fire 126 crashes out from the depths of the volcano, burns its way through the 126 gorge, and plummets into a bottomless pit far off to your left. To 126 the right, an immense geyser of blistering steam erupts continuously 126 from a barren island in the center of a sulfurous lake, which bubbles 126 ominously. The far right wall is aflame with an incandescence of its 126 own, which lends an additional infernal splendor to the already 126 hellish scene. A dark, foreboding passage exits to the south. 127 You are in a small chamber filled with large boulders. The walls are 127 very warm, causing the air in the room to be almost stifling from the 127 heat. The only exit is a crawl heading west, through which is coming 127 a low rumbling. 128 You are walking along a gently sloping north/south passage lined with 128 oddly shaped limestone formations. 129 You are standing at the entrance to a large, barren room. A sign 129 posted above the entrance reads: "Caution! Bear in room!" 130 You are inside a barren room. The center of the room is completely 130 empty except for some dust. Marks in the dust lead away toward the 130 far end of the room. The only exit is the way you came in. 131 You are in a maze of twisting little passages, all different. 132 You are in a little maze of twisty passages, all different. 133 You are in a twisting maze of little passages, all different. 134 You are in a twisting little maze of passages, all different. 135 You are in a twisty little maze of passages, all different. 136 You are in a twisty maze of little passages, all different. 137 You are in a little twisty maze of passages, all different. 138 You are in a maze of little twisting passages, all different. 139 You are in a maze of little twisty passages, all different. 140 Dead end. 141 You are on a narrow promontory at the foot of a waterfall, which 141 spurts from an overhead hole in the rock wall and splashes into a 141 large reservoir, sending up clouds of mist and spray. 141 Through the thick white mist looms a polished marble slab, to 141 which is affixed an enormous rusty iron anvil. In golden letters 141 are written the words: "Whoso Pulleth Out This Sword of This 141 Stone and Anvil, is Rightwise King-Born of All This Mountain." 141 There is a narrow chimney on the east side of the promontory. 142 You are on a narrow shelf above and east of the top of a very steep 142 chimney. A long smooth granite slide curves down out of sight 142 to the east. If you go down the slide, you may not be able to 142 climb back up. 143 You are in the private chamber of the Mountain King. Hewn into the 143 solid rock of the east wall of the chamber is an intricately-wrought 143 throne of elvish design. There is an exit to the west. 144 You are on the east side of the throne room. On the arm of the throne 144 has been hung a sign which reads "Gone for the day: visiting 144 sick snake. --M.K." 145 You are dragged down, down, into the depths of the whirlpool. 145 Just as you can no longer hold your breath, you are shot out over 145 a waterfall into the shallow end of a large reservoir. Gasping 145 and sputtering, you crawl weakly towards the shore.... 146 You are in dense forest, with a hill to one side. The trees appear 146 to thin out towards the north and east. 147 You are at the high point of a wide grassy knoll, partially surrounded 147 by dense forest. The land rises to the south and east, and drops off 147 sharply to the north and west. The air smells of sea water. 148 You are at the edge of a trackless salt marsh. Tall reeds obscure 148 the view. 149 You're in salt marsh. 150 You're in salty marsh. 151 You are in salt marsh. 152 Dead end. 153 You're on a sandy beach at the edge of the open sea. The beach 153 streches out of sight to the south. To the north, the beach ends 153 in cliffs and broken rocks. 154 You are at a jumble of large broken rocks. A gentle path leads up 154 to the top of the nearby cliffs. A narrow treacherous path 154 disappears among the rocks at the foot of the cliff. 155 You are on a high cliff overlooking the sea. Far below the 155 rolling breakers smash into a jumble of large broken rocks. 155 The thunder of the surf is deafening. 156 You're at the bottom of the cliff, smashed to smithereens by the 156 pounding surf. 157 You are at Thunder Hole, a funnel shaped cavern opening onto the sea. 157 The noise of the surf pounding against the outer rocks of the cave is 157 amplified by the peculiar shape of the cave, causing a thunder-like 157 booming sound to reverberate throughout the cave. Outside, a narrow 157 path leads south towards some large rocks. 158 You are at the top of some arched steps. On one side is a blank wall 158 with a tiny door at the base and a shelf overhead. On the other side 158 a westward passage leads to the sea. 159 You are in a low cramped chamber at the back of a small cave. 159 There is a shelf in the rock wall at about the height of your 159 shoulder. 160 You are on a wide ledge, bounded on one side by a rock wall, 160 and on the other by a sheer cliff. The only way past is through 160 a large wrought-iron door. 161 You feel dizzy...Everything around you is spinning, expanding, 161 growing larger.... Dear me! Is the cave bigger or are you smaller? 162 You are again overcome by a sickening vertigo, but this time 162 everything around you is shrinking...Shrinking... 163 You are again overcome by a sickening vertigo, but this time 163 everything is shrinking... I mean, you are growing. This is 163 terribly confusing! 164 You feel dizzy...Everything around you is spinning, expanding, 164 growing larger.... 165 You're at the bottom of the cliff with a broken neck. 166 You are at the western tip of the Blue Grotto. A large lake almost 166 covers the cavern floor, except for where you are standing. Small 166 holes high in the rock wall to the east admit a dim light. The 166 reflection of the light from the water suffuses the cavern with 166 a hazy bluish glow. 167 You are on the shore of an underground sea. A high wooden 167 structure of vast proportions extends out into the water to the 167 east. The way west is through a wrought-iron door. 168 You are on the eastern shore of the Blue Grotto. An ascending 168 tunnel disappears into the darkness to the SE. 169 You are at a high rock on the NE side of a watery chamber at the mouth 169 of a small brook. An unknown gas bubbles up through the water from 169 the chamber floor. A bluish light can be seen to the southwest. 170 You are in a windy tunnel between two large rooms. 171 You are in the Bat Cave. The walls and ceiling are covered with 171 sleeping bats. The floor is buried by a mass of dry, foul-smelling 171 guano. The stench is overpowering. Exits to the NW and east. 172 You are in a very tight N/S crack. The passage seems to widen to 172 the south. 173 You are in a very tight N/S crack. The passage south is blocked 173 by a recent cave-in. 174 You're in the Cloakroom. This is where the dreaded Wumpus repairs 174 to sleep off heavy meals. (Adventurers are his favorite dinner!) 174 Two very narrow passages exit NW and NE. 175 You're in a room containing several small climable pits. Passages 175 exit to the east and north. 176 You are at the bottom of a small featureless pit. 177 You are at a high hole in a rock wall. 178 The NE passage is blocked by a recent cave-in. 179 You are in a sloping muddy defile, next to a tumbling brook. 180 You are in a level E/W passage partially blocked by an overhanging 180 tongue of rock. A steep scramble would take you up over the tongue, 180 whence continues an upward crawl. 181 The dog won't let you pass. 182 You're in the Upper Passage, a long level E/W tunnel. 183 You are in a star-shaped chamber. Passages exit north, east, south, 183 and west. 184 You are at an elbow in a winding E/W passage. 185 Dead end. 186 You're at the intersection of two long tunnels. One goes NW, 186 the other NE. 187 You're in a long narrow east-west passage which curves out of sight 187 at both ends. 188 You're in the Rotunda. Corridors radiate in all directions. 188 There is a telephone booth standing against the north wall. 189 You are standing in a telephone booth at the side of a large chamber. 189 Hung on the wall is a banged-up pay telephone of ancient design. 190 You're at the Devil's Chair, a large crystallization shaped like a 190 seat, at the edge of a black abyss. You can't see the bottom. 190 An upward path leads away from the abyss. 191 You're in a dead-end crack. 192 You're on a small gravel beach at the south wall of the Blue Grotto. 192 A gravelly path leads east. 193 You are in the Flower Room. The walls are covered with colorful, 193 intricate, flower-like patterns of crystallized gypsum. 194 You are at the end of a short E/W corridor. 195 You are looking west from the end of a short E/W corridor. At your 195 feet is a pile of loose rubble. On your left is a hole into another 195 chamber. 196 You are in an arched hall. The remnants of a now-plugged coral 196 passage lie to the east. The north wall has partially crumbled, 196 exposing a large connecting hole to another room. 197 You're in the Vestibule, a short passageway between two rooms. 198 You are in the Fairy Grotto. All around you innumerable stalactites, 198 arranged in immense colonnades, form elegant arches. On every side 198 you hear the dripping of water, like the footsteps of a thousand 198 fairies. A small stream runs from the SW corner. A bright glow 198 emanates from the south side of the grotto, and a steep passage 198 descends to the east. 199 You have approached the lower end of a steep passage, but it is 199 just too cold here to hang around, and you aren't properly equipped 199 to continue. With teeth chattering, you climb back up.... 200 You are in the Crystal Palace. An overhead vein of phosphorescent 200 quartz casts a liminous glow which is reflected by countless chips of 200 mica embedded in both walls, which consist of some sort of highly 200 reflective glass, apparently of volcanic origin. A winding path 200 of yellow sandstone leads west and rises steeply to the east. 201 You are following a yellow sandstone path. There is a glow 201 to the west. 202 You are in a very tall chamber whose walls are comprised of many 202 different rock strata. Layers of red and yellow sandstone 202 intertwine with bright bands of calcareous limestone in a rainbow- 202 like profusion of color. The rainbow effect is so real, you 202 are almost tempted to look for a pot of gold! Poised far over 202 your head, a gigantic slab, wedged tightly between the north and 202 south walls, forms a natural bridge across the roof of the chamber. 203 You're in a steeply sloping passage. It is very cold here. 204 You are in the Hall of Ice, in the deepest part of the caverns. 204 During winter, frigid outside air settles here, making this room 204 extremely cold all year round. The walls and ceilings are covered 204 with a thick coating of ice. An upward passage exits to the west. 205 You are standing on a natural bridge far above the floor of a circular 205 chamber whose walls are a rainbow of multi-colored rock. The bridge 205 was formed eons ago by a huge slab which fell from the ceiling and 205 is now jammed between the north and south walls of the chamber. 206 You are in a low, wide room below another chamber. A small green 206 pond fills the center of the room. The lake is apparently spring- 206 fed. A small stream exits through a narrow passage to the north. 206 A larger passage continues west. 207 You are in a tight north/south crawl through a stratum of red 207 colored rock. The air is damp with mist. 208 You are in a tall canyon on the south side of a swift, wide river. 208 Written in the mud in crude letters are the words: "You Have Found 208 Lost River." A wide path leads west along the bank. A tight 208 crawlway would take you out of the canyon. 209 You are standing on a large flat rock table at the western end of 209 Lost River Canyon. Beneath your feet, the river disappears amidst 209 foam and spray into a large sinkhole. A gentle path leads east 209 along the river's south shore. Another leads sharply upward along 209 the river's north side. 210 You are at a niche in the canyon wall, far above a raging river. 210 The air is filled with mist and spray, making it difficult to see 210 ahead. A downward sloping ledge narrows to the east. 211 The ledge is growing very narrow and treacherous, and falls off almost 211 vertically. You could go down, but you won't be able to climb 211 back. 212 You are standing in a telephone booth at the side of the Repository. 213 You're at the east end of a level passage at a hole in the floor. 214 You're at the north edge of a dark cove. 215 You are in a dry granite basin, worn smooth eons ago by water 215 swirling down from a now-dry spillway. 216 You're in a dry spillway east of and above a smooth rock basin. 217 You are in the Winery, a cool dark room which extends some 217 distance off to the east. 218 You are to the east of the Winery, where the room ends in a thicket 218 of high, sharp, pointed, climable limestone pinnacles. There is a 218 narrow ledge just above the top of the spires. If you go up, it 218 might be difficult to get back down. 219 You are in a high-vaulted cavern whose roof rises over fifty 219 meters to culminate in a series of pointed arches directly over 219 your head. There are also two low arches to either side, forming 219 side portals. The whole effect is that of a gothic cathedral. 220 You're at the east portal of the Gothic Cathedral. 221 You're at the west portal of the Gothic Cathedral. 222 You are at the foot of the Altar, an immense, broad stalagmite. 223 You're on top of an enormous, broad stalagmite. There is a hole 223 in the ceiling overhead. 224 You are in a room the size and shape of a small crypt. A narrow 224 cut exits east. There is a hole in the floor. 225 You are in an extremely bizzare room. The entire north wall 225 glow with a luminous red light. There are gnarled stone formations 225 rising from the floor, which look like contorted staues in the 225 wierd red light. A bronze plaque on the east wall bears the 225 inscription, 'Shamut'. There is a dark tunnel to the south and an 225 impossibly steep passage west. 226 You are on the floor of the Rainbow Room. In fact, you are spread 226 *ALL OVER* the floor of the Rainbow Room. 227 You are in a dimly lit passage behind Thunder Hole. Etched into 227 the rock wall are the ominous words: 227 * "You are approaching the River Styx. * 227 * Laciate Ogni Speranza Voi Ch'Entrate." * 228 You are at the River Styx, a narrow little stream cutting directly 228 across the passageway. The edge of the stream is littered with sticks 228 and other debris washed in by a recent rainfall. On the far side 228 of the river, the passage continues east. 229 You're on the east side of the river's sticks. 230 You are on a ledge at the northern end of a long N/S crawl. The 230 ledge is above a large number of sharp vertical limestone spires. 230 An attempt to climb down could be dangerous, if you get my *point*! 231 You are very neatly skewered on the point of a sharp rock. 232 You have poled your boat across the calm water. 233 You have poled your boat across the dark water. 234 You have poled your boat across the Blue Grotto. 235 You're at Dante's Rest, on the north side of a yawning dark chasm. 235 A passage continues west along the chasm's edge. 236 You are at the east end of a riverbank path in Lost River Canyon. 237 The staircase is now unclimable. 238 You're in the caretaker's pantry. 239 You have entered Haunted Chamber. A cold wind whistles eerily 239 throughout the room. Strange chords from an unseen organ echo 239 from all over. A passage leads east and a small hole leads south. 240 You are in a steep tunnel slanting down into the earth. Faint 240 strains of organ music can be heard from above. You cannot see 240 bottom. -1 END 2 1 You're at end of road again. 2 You're at hill in road. 3 You're inside building. 4 You're in valley. 5 You're in forest. 6 You're in forest. 7 You're at slit in streambed. 8 You're outside grate. 9 You're below the grate. 10 You're in cobble crawl. 11 You're in Debris Room. 13 You're in Bird Chamber. 14 You're at top of small pit. 15 You're in Hall of Mists. 17 You're on east bank of fissure. 18 You're in Nugget of Gold Room. 19 You're in Hall of Mt King. 23 You're at west end of Twopit Room. 24 You're in east pit. 25 You're in west pit. 33 You're at "Y2". 35 You're at window on pit. 36 You're in dirty passage. 39 You're in dusty rock room. 41 You're at west end of Hall of Mists. 57 You're at brink of pit. 60 You're at east end of Long Hall. 61 You're at west end of Long Hall. 64 You're at Complex Junction. 66 You're in Swiss Cheese Room. 67 You're at east end of Twopit Room. 68 You're in Slab Room. 71 You're at junction of three secret canyons. 74 You're in secret E/W canyon above tight canyon. 88 You're in narrow corridor. 91 You're at steep incline above large room. 92 You're in Giant Room. 95 You're in cavern with waterfall. 96 You're in Soft Room. 97 You're in Oriental Room. 98 You're in Misty Cavern. 99 You're in Alcove. 100 You're in Plover Room. 101 You're in Dark-Room. 102 You're in Arched Hall. 103 You're in Shell Room. 106 You're in Anteroom. 108 You're at Witt's End. 109 You're in Mirror Canyon. 110 You're at window on pit. 111 You're at top of stalactite. 113 You're at Reservoir. 115 You're at NE end. 116 You're at SW end. 117 You're on SW side of chasm. 118 You're in sloping corridor. 122 You're on NE side of chasm. 123 You're in corridor. 124 You're at fork in path. 125 You're at junction with warm walls. 126 You're at breath-taking view. 127 You're in Chamber of Boulders. 128 You're in Limestone Passage. 129 You're in front of Barren Room. 130 You're in Barren Room. 141 You're at Sword Point. 142 You're at top of slide. 143 You're at entrance to Throne Room. 144 You're on east side of Throne Room. 145 >$< 146 You're in forest. 147 You're on grassy knoll. 153 You're on sandy beach. 154 You're at broken rocks. 155 You're at Ocean Vista. 157 You're at Thunder Hole. 158 You're at top of steps in back of Thunder Hole. 159 You're in cramped chamber. 160 You're at ledge by wrought-iron door. 161 >$< 162 >$< 163 >$< 164 >$< 166 You're at west wall of Blue Grotto. 167 You're at underground sea. 168 You're on east side of the Blue Grotto. 169 You're in Bubble Chamber. 171 You're in Bat Cave. 174 You're in the Cloakroom. 180 You're at Tongue of Rock. 183 You're in Star Chamber. 188 You're in Rotunda. 189 You're in phone booth. 190 You're at Devil's Chair. 192 You're on gravel beach. 193 You're in Flower Room. 194 You are at east end of short E/W corridor. 195 You are at east end of short E/W corridor. 196 You're in Arched Hall. 198 You're in the Fairy Grotto. 200 You're in the Crystal Palace. 202 You're in the Rainbow Room. 204 You're in the Hall of Ice. 205 You are over the Rainbow (Room). 206 You're in Green Lake Room. 207 You're in red rock crawl. 208 You're on south side of Lost River Canyon. 209 You're at end of Lost River Canyon. 210 You're at niche in ledge above Lost River. 212 You're in phone booth. 214 You're in dark cove. 215 You're in dry basin. 216 You're in old spillway. 217 You're in the Winery. 218 You're at limestone pinnacles. 219 You're in Gothic Cathedral. 223 You're on top of stalagmite. 224 You're in the Crypt. 225 You are in bizzare room. 227 You are at approach to River Styx. 228 You're at the River Styx. 230 You're on ledge above limestone pinnacles. 235 You're at Dante's Rest. 236 You're at east end of Lost River Canyon. 239 You're in Haunted Chamber. 240 You're in slanty tunnel. -1 3 1 FORCD 2 ROAD 2 HILL 3 ENTER 4 UPSTREAM 5 DOWNSTREAM 6 FOREST 7 FORWARD 7 CONTINUE 7 ONWARD 8 BACK 8 RETURN 8 RETREAT 9 VALLEY 10 STAIR 10 STAIRS 11 OUT 11 OUTSIDE 11 EXIT 11 LEAVE 12 BUILDING 12 HOUSE 13 GULLY 14 STREAM 15 ROCK 16 BED 17 CRAWL 18 COBBLE 19 INWARD 19 INSIDE 19 IN 20 SURFACE 21 NULL 21 NOWHERE 22 DARK 23 PASSAGE 23 TUNNEL 23 DEFILE 24 LOW 25 CANYON 26 AWKWARD 27 GIANT 28 VIEW 29 UPWARD 29 UP 29 U 29 ABOVE 29 ASCEND 30 D 30 DOWNWARD 30 DOWN 30 DESCEND 31 PIT 32 OUTDOORS 33 CRACK 34 STEPS 35 DOME 36 LEFT 37 RIGHT 38 HALL 39 JUMP 39 LEAP 40 BARREN 41 OVER 42 ACROSS 43 EAST 43 E 44 WEST 44 W 45 NORTH 45 N 46 SOUTH 46 S 47 NE 47 NORTHEAST 48 SE 48 SOUTHEAST 49 SW 49 SOUTHWEST 50 NW 50 NORTHWEST 51 DEBRIS 52 HOLE 53 WALL 54 BROKEN 55 Y2 56 CLIMB 57 PANTRY 58 FLOOR 59 ROOM 60 SLIT 61 SLAB 61 SLABROOM 62 XYZZY 63 DEPRESSION 64 ENTRANCE 65 PLUGH 66 SECRET 67 CAVE 69 CROSS 70 BEDQUILT 71 PLOVER 72 ORIENTAL 73 CAVERN 74 SHELL 75 RESERVOIR 76 MAIN 76 OFFICE 77 FORK 78 CHIMNEY 79 SLIDE 80 POOL 80 WHIRL 80 WHIRLPOOL 81 KNOLL 82 PHUCE 83 LEDGE 83 SHELF 84 THUNDER 85 CLICK 88 ICE 89 BRIDGE 90 ALTAR 91 GROTTO 92 PRAY 92 PRAYER 1002 LAMP 1002 HEADLAMP 1002 LANTERN 1002 LIGHT 1003 GRATE 1004 CAGE 1005 WAND 1005 ROD 1006 ROD (MUST BE NEXT OBJECT AFTER "REAL" ROD) 1007 STEPS 1008 ***** 1009 POLE 1010 PILLOW 1011 SNAKE 1012 FISSURE 1013 TABLET 1014 CLAM 1015 OYSTER 1016 MAGAZINE 1016 ISSUE 1016 SPELUNKER 1016 "SPELUNKER" 1017 DWARF 1017 DWARVES 1018 KNIFE 1018 KNIVES 1019 FOOD 1019 RATION 1019 SANDWICH 1020 BOTTLE 1020 JAR 1021 CHASM (TROLL BRIDGE) 1022 CHASM (DECREPIT BRIDGE) 1023 MIRROR 1024 PLANT 1024 BEANS 1025 PLANT (MUST BE NEXT OBJECT AFTER "REAL" PLANT) 1026 STALAGMITE 1027 FIGURE 1028 AXE 1029 DRAWING 1030 PIRATE 1031 DRAGON 1033 TROLL 1034 TROLL (MUST BE NEXT OBJECT AFTER "REAL" TROLL) 1035 BEAR 1036 MESSAGE 1037 VOLCANO 1037 GEYSER (SAME AS VOLCANO) 1038 MACHINE 1039 BATTERIES 1040 CARPET 1040 MOSS 1041 DOOR (GIANT DOOR) 1042 DOOR (TINY DOOR - TDOOR) 1043 DOOR (WROUGHT-IRON DOOR - TDOOR2) 1044 DOOR (DOOR TO PHONE BOOTH) 1045 ***** 1046 FLOWER 1047 CLOAK 1047 CAPE 1048 BOAT 1048 SHIP 1048 ROWBOAT 1049 STICK 1049 STICKS 1050 NUGGET 1051 DIAMOND 1052 HORN 1053 JEWELRY 1053 JEWELS 1054 COINS 1055 CHEST 1055 BOX 1056 EGGS 1056 EGG 1056 NEST 1057 TRIDENT 1058 VASE 1058 SHARDS 1058 SHARDS 1058 POTTERY 1059 EMERALD 1060 PYRAMID 1061 PEARL 1062 RUG 1063 SPICES 1064 CHAIN 1065 SWORD 1066 CROWN 1067 SHOES 1067 HEELS 1067 SLIPPERS 1068 LYRE 1069 FLY 1070 CHALICE 1070 GRAIL 1070 CUP 1071 CASK 1071 KEG 1072 RING 1073 CLOVER 1074 ***** 1075 ***** 1076 ***** 1077 ***** 1078 ***** 1079 ***** 1080 ***** 1081 WATER IN BOTTLE 1081 H20 1082 WATER IN CASK 1083 OIL IN BOTTLE 1084 OIL IN CASK 1085 WINE IN BOTTLE 1086 WINE IN CASK 1087 BEE 1087 BEES 1087 BUMBLE 1088 WALL IN BLUE GROTTO 1089 WALL FOR WALLSAFE 1090 KEY 1091 ANVIL 1092 ROCKS 1093 BOOTH 1094 TELEPHONE 1094 PHONE 1094 PHONEBOOTH 1095 SLUGS 1096 HONEY 1096 COMB 1096 HONEYCOMB 1097 BEEHIVE 1097 HIVE 1098 DOG 1098 HOUND 1098 WOLF 1099 WUMPUS 1100 ***** 1101 BIRD 1102 KEYS 1103 FOUNTAIN 1104 BAT 1104 BATS 1104 GUANO 1104 BATSHIT 1105 GNOME 1106 MUSHROOMS 1106 PEYOTE 1107 CAKES (MUST FOLLOW MUSHROOMS) 1107 CAKE 1107 CUPCAKES 1108 SACK 1108 KNAPSACK 1109 ALL 1109 EVERYTHING 1110 BOOK 1110 VOLUME 1110 TOME 111 BOOK (FOR REPOSITORY) 1112 SAFE 1113 POSTER 1114 BROOM 1114 WHISK 1114 BRUSH 1115 CARVING 1115 ROCKS 1116 BILLBOARD 1117 ***** 1118 CANNISTER 1118 TUBE 1118 SHIELD 1119 RADIUM 1119 ROCK 1119 STONE 1120 SPHERE 1120 BALL 1121 SPIDER 1122 STATUE 1123 OGRE 1124 TUNNEL 1125 PLAQUE 1126 FLY 2001 CARRY 2001 TAKE 2001 KEEP 2001 CATCH 2001 STEAL 2001 CAPTURE 2001 TOTE 2001 T 2002 DROP 2002 RELEASE 2002 FREE 2002 DISCARD 2002 DUMP 2002 DOFF 2003 SAY 2003 CHANT 2003 SING 2003 UTTER 2003 MUMBLE 2004 OPEN 2005 NOTHING 2006 CLOSE 2006 SHUT 2007 LIGHT 2008 EXTINGUISH 2009 WAVE 2009 SHAKE 2009 SWING 2010 CALM 2010 PLACATE 2010 TAME 2011 WALK 2011 RUN 2011 GO 2011 PROCEED 2011 CONTINUE 2011 EXPLORE 2011 GOTO 2011 FOLLOW 2011 TRAVEL 2011 HIKE 2012 ATTACK 2012 KILL 2012 FIGHT 2012 SLAY 2013 POUR 2013 EMPTY 2014 EAT 2014 DEVOUR 2015 DRINK 2016 RUB 2017 THROW 2017 TOSS 2017 HURL 2017 FLING 2017 HEAVE 2018 QUIT 2018 Q 2019 FIND 2019 WHERE 2020 INVENTORY 2020 I 2021 FEED 2022 FILL 2022 REFILL 2023 BLAST 2023 DETONATE 2023 IGNITE 2023 BLOWUP 2024 SCORE 2025 FEE 2025 FIE 2025 FOE 2025 FOO 2025 FUM 2026 BRIEF 2026 UNBRIEF 2027 READ 2027 PERUSE 2028 BREAK 2028 SHATTER 2028 SMASH 2029 WAKE 2029 WAKEN 2029 DISTURB 2029 AWAKEN 2030 SUSPEND 2030 PAUSE 2030 SAVE 2031 HOURS 2032 YANK 2032 JERK 2032 PULL 2032 GRAB 2033 WEAR 2033 DON 2034 HIT 2034 STRIKE 2034 KICK 2034 PUNCH 2034 POUND 2034 WHACK 2035 ANSWER 2035 REPLY 2036 BLOW 2037 LEAVE 2038 CALL 2039 DIAL 2040 PLAY 2040 STRUM 2041 PICK 2042 PUT 2043 TURN 2044 GET 2045 INSERT 2046 REMOVE 2047 BURN 2048 GRIPE 2048 BITCH 2048 COMPLAIN 2048 SUGGEST 2048 REPORT 2049 LOCK 2050 UNLOCK 2051 HEALTH 2051 DIAGNOSE 2052 LOOK 2052 L 2052 EXAMINE 2052 DESCRIBE 2053 7 2053 22 2053 34 2054 SWEEP 2054 BRUSH 2054 DUST 2055 TERSE 2055 UNTERSE 2056 WIZ 2057 MAP 2058 GATE 2059 PIRLOC 3001 FEE 3002 FIE 3003 FOE 3004 FOO 3005 FUM 3011 7 3012 22 3013 34 3050 SESAME 3050 OPENSESAME 3050 ABRA 3050 ABRACD 3050 ALACAZ 3050 SHAZAM 3050 HOCUS 3050 POCUS 3051 HELP 3051 ? 3064 TREE 3064 TREES 3066 DIG 3066 EXCAVATE 3068 LOST 3069 MIST 3079 FUCK 3079 FUCK! 3139 STOP 3147 SWIM 3106 SHIT 3106 SHIT! 3106 CRAP 3106 CRAP! 3107 PISS 3107 PISS! 4001 IN 4001 INTO 4001 INSIDE 4002 ON 4002 ONTO 4002 UPON 4003 WITH 4004 TO 4005 FROM 4006 OFF 4007 UP 4008 DOWN 4009 AT 5001 GOLD 5001 GOLDEN 5002 PERSIAN 5003 WOODEN 5004 BRASS 5005 WICKER 5006 BLACK 5007 VELVET 5008 VENDING 5009 WORN-OUT 5009 WORNOUT 5009 WORN 5009 USED 5010 FRESH 5011 IRON 5012 TINY 5012 SMALL 5012 LITTLE 5013 SILK 5013 SILKEN 5014 SILVER 5015 TREASURE 5016 MING 5017 PLATINUM 5018 RARE 5019 ELFIN 5020 RUBY 5021 HOLY 5022 OAKEN 5022 OAK 5023 LEAD 5023 LEADEN 5024 LEATHER 5025 STEEL 5026 OLD 5027 SHADOWY 5028 RUSTY 5029 GIANT 5030 TASTY 5031 GLOWING 5032 GREEN 5032 GREY 5033 CRYSTAL 5034 4-LEAFED 5034 FOUR-LEAFED 5035 METAL 5036 OPAL 6001 AND -1